On Monday the team @dwarven_shroud_studios had good and useful feedback about the game 'Shroud', from a Tutor whose specialism is game design. The Tutor was saying that we shouldn't necessarily focus on adding new content to the game for Demo Day next week, but rather organise and develop the existing content to increase the level of gameplay, and cohesiveness of the game.
I've been working on this Norse standing stone for the game, and following the feedback, I added some crystals around the stone. The idea is, by each doorway within the game there will be one of these standing stones to guide the route of the player. To direct the player to the initial door, the crystals will have an emmisive material to draw the attention of the player. Each of the doors in the Spaceport hub will have a standing stone featuring a different colour.
For this ZBrush sculpt, I found it quite formidable sculpting the stone and crystal materials, but it's an enjoyable practice for improving my sculpting skills.
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