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Judge Jose

The first project for my environment art module as part of BA Game Art, is to create a Judge Dredd badge using the computer programme Maya. As a Judge Dredd fan I've had loads of fun creating this Judge Jose badge. I had to go into full on Dr. Okun (Independence Day) mode this week learning how to polymodel in Maya, with the Judge Dredd Stallone movie soundtrack for company. Next week I'll be taking this badge and learning about the UV Editor, Substance Painter, and Marmoset all at once, which should be fun haha. The coolest thing about this Judge Badge project is once it's completely modeled, I can 3D print it as an object. I can assure everyone that once the Judge Jose badge is 3D printed I'll be wearing it everywhere.