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Merman Rigging WIP

Today I've been rigging and posing my sculpt of the MOTU character called Merman and these are some work in progress screenshots. The funky colours on Merman at the moment are colour IDs for when the textures are placed. I find the posing aspect of character art to be challenging but I was pleasantly surprised that the posing went well earlier. I've been hearing that Unreal Engine has great tools for posing characters, but I worked with Maya because I'm more familiar using this software. With this pose, Merman is going to be emerging from a cave, and I wanted him to look rather uncanny, alien, and eerie. To do this I was moving the head and torso with the Maya rig in subtle ways to give the character an unusual look, and the method acting as an Eternian Subaquatic Fishman really helped too haha. #merman #mermanlife #mermanart #mermanmonday #mermanheman #heman #hemanedit #hemancartoon #hemanrevelation #hemanrevelationfigures #motu #mastersoftheuniverse #castlegrayskull #grayskull #dolphlundgren #scifi #scifiart #scifiartwork #scifiartworks #sciencefiction #sciencefictionart #sciencefictionartwork #sciencefictionartist #maya #mayamodel #mayamodeling #mayariggingfun #gameart #gameartist #gamedesign