I'm pleased to have designed textures for the Norse Standing Pillar, which I'll be adding next week to the game 'Shroud'. I'm working on this game project as part of the team @dwarven_shroud_studios. I may tweek some of the emissive materials on the 3D asset, depending on how it looks in Unreal Engine, but I would say the standing pillars are now pretty much complete.
Each of these standing stones are made from different materials, which are mostly metals, in keeping with the Dwarven lore. One pillar is made from copper, one from ruined steel, and another from silver. The variations in the materials are subtle, and it was time consuming developing them, but I think it's worth it because of the nuance added to the overall game narrative.
Each pillar has a distinct colour of crystal, depending on the area of the Spaceport which it identifies. The most important standing pillar is the one featuring emissive blue crystals, because this will guide the player to the opening doorway, as they start out their quest.
These renders were made with Substance Painter. Swipe left if you would like to see the variety of Norse Standing Pillars which will feature in 'Shroud'.
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